StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-identified 1996 SSI release War Wind. 헬스케어 The unit styles accessible to Every single race outline its racial identity. The Protoss can field powerful and highly-priced warriors and equipment, even though the Zerg count on sheer numbers and velocity to overwhelm their opponents.
The as opposed to manner also consists of the "Archon" selection, where by the matches are ostensibly 1v1 but more than one human player Management what will likely be controlled by just one particular person.